As an Amazon Associate, we earn from qualifying purchases.

For anyone who's ever dreamed of ruling over their own empire, here's your chance! Micronations are imaginary countries that have a lot of the same things as real ones: laws, customs, history, and their own flags, coins, and postage stamps. <i>Micronations: Invent Your Own Country and Culture</i> takes readers step-by-step to create their own unique realm, using examples from real nations, micronations, and fictional lands. What makes a country a country? What symbols and systems define a country and help it function? Learn about geography and government, technology and the environment, art and culture, and the literary device of &quot;world-building&quot; used in works like <i>The Hobbit</i> and <i>Harry Potter.</i> <p></p>Kids get to invent their own language, music, games, clothing, food, and holidays to fit their micronation's tradition. Whether they create a land of time travel where every city exists in a different epoch or an underwater monarchy whose chief export is fish, <i>Micronations: Invent Your Own Country and Culture</i> will engage kids' imagination and teach make-believe rulers how the real world works. <p></p>This title meets Common Core State Standards for literacy in language arts, history and social studies; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.

Gallery

Attributes

Brand name, Manufacturer name, ManufacturerNomad Press (VT)
walmart_com{'sku': '29142439', 'cacheTime': 1527745848.359838, 'multiple': 1, 'tierMinQty1': '1', 'qtyInStock': 0, 'image': 'https://i5.walmartimages.com/asr/30f9bc21-794b-4843-8670-b4e529456f5c_1.c4a9fd45b1bccdd85c560f7790c43b7e.jpeg?odnHeight=450&odnWidth=450&odnBg=FFFFFF', 'UPC': '', 'dataFixed': True, 'snippet': "For anyone who's ever dreamed of ruling over their own empire, here's your chance! Micronations are imaginary countries that have a lot of the same things as real ones: laws, customs, history, and their own flags, coins, and postage stamps. <i>Micronations: Invent Your Own Country and Culture</i> takes readers step-by-step to create their own unique realm, using examples from real nations, micronations, and fictional lands. What makes a country a country? What symbols and systems define a country and help it function? Learn about geography and government, technology and the environment, art and culture, and the literary device of &quot;world-building&quot; used in works like <i>The Hobbit</i> and <i>Harry Potter.</i> <p></p>Kids get to invent their own language, music, games, clothing, food, and holidays to fit their micronation's tradition. Whether they create a land of time travel where every city exists in a different epoch or an underwater monarchy whose chief export is fish, <i>Micronations: Invent Your Own Country and Culture</i> will engage kids' imagination and teach make-believe rulers how the real world works. <p></p>This title meets Common Core State Standards for literacy in language arts, history and social studies; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.", 'Product Name': 'Micronations : Invent Your Own Country and Culture with 25 Projects', 'tierPrice1': '14.04', 'moq': 1, 'Manufacturer': 'Nomad Press (VT)'}

Distributor offers

SellerSKUMOQIn stockMultiplePrices
Walmart29142439111 @ $14.04