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"A dive-right-in, quick-start guide for busy library professionals who want to build literacy, STEAM, and other 21st-century skills using simple robots in a fun, collaborative environment. Provides the only guidebook currently available about robotics written by a librarian, for librarians--a simple, practical guide that virtually any librarian can use, no prior tech experience necessary. Guides librarians in using their knowledge of literacy, youth development, and guided-inquiry methodology to gain an accessible entry point to grow their technological skills alongside the youth they serve. Includes lesson plans and activity guides to help you start a simple robotics curriculum as quickly as possible. Supplies outcome measurement tools. Discusses funding ideas and sample budgets"--
"A dive-right-in, quick-start guide for busy library professionals who want to build literacy, STEAM, and other 21st-century skills using simple robots in a fun, collaborative environment. Provides the only guidebook currently available about robotics written by a librarian, for librarians--a simple, practical guide that virtually any librarian can use, no prior tech experience necessary. Guides librarians in using their knowledge of literacy, youth development, and guided-inquiry methodology to gain an accessible entry point to grow their technological skills alongside the youth they ser